
Amarr rookie ship
Originally uploaded by Vestik Malice
...the Amarr rookie ship ain't half bad either!
Vestik Malice's CTRL+F9 journey around the EVE Online universe

...the Amarr rookie ship ain't half bad either!

I'm doing a bit of housekeeping today, such as relocating jump clones a lot closer to where I live these days.
I'm auto-piloting around in a shuttle, and I realised, I think the Gallente shuttle is probably one of my favourite-looking ships in the game.
There's something about it I find really appealing, but its simplicity and clean lines are lovely.
So nothing else profound or interesting for now... just something nice and simple.

In tonight’s episode... we learn about the merits of using Leadership skills properly. Vestik takes some lessons in the benefits of being in command (and wonders if anyone will spot the significance of the Battle of Britain reference....)
With my newfound Logistical capabilities, I’m fully back in the swing of mission running. It comes at a great time, as my industrial Corp has now founded a combat oriented sister-corp which I am transitioning over to, which gives me exactly what I want after not being entirely sure I was in the right place.
I still spend time soloing; enjoyed knocking through a good few Level IVs yesterday... until I ran into a bit of a problem.
I’d cleared wave after wave of enemy frigates, cruisers and battleships. Brother Venkat had been kept on his toes, warping in and out as new spawns would often aggro him while Vestik and the drones played a war of attrition with the remaining Battleships’ shield tanks. Despite a few near things, all was going swimmingly – until the FINAL Battleship spawn.
The last 2 or 3 were really tough... but with Logstics support, taking a long time to slowly wear down their shields wasn't a problem as I had constant armour repping. But this last nut wasn’t cracking. I was orbiting at optimum range for my (admittedly measly) railguns, and had my full flight of Hammerhead IIs pounding on him. But try as I might, his shield repair rate kept pace with the entire weight if my DPS. As it was now one-on-one, I considered switching out Brother Venkat’s Guardian for a frig, just to tip the balance in my favour... but his nearest spare ship was some 16 or so jumps away in Jita.
Obviously, I need to pack a bit more DPS punch. Vestik has a solid tank, and strong Drones skills, but I was rueing the length of time it is going to take me to get to Ogre IIs.
Not being able to think of anything I could do to squeeze any additional DPS out of my setup, and reluctant to just give in after about 45 mins of play on this mission, I decided to call in the cavalry and put out an APB to my corp mates.
Within a few minutes, I’d added one of our senior combat pilots to my fleet... and without ever firing a shot or even having warped in to my position, I’d cracked the tank and had the guy down through armour, structure, and then little pieces of battleship dust.
How? Well, in two short minutes, he showed me what I could have been doing for myself all along. I’ve actually gone to the trouble of training Leadership V - which gives me boosts to being a Squadron Leader. However, whenever I create a fleet for myself and Brother Venkat, I just sit in the default position of Fleet Commander. I had no idea (until then), that by moving myself down the command chain to Squadron Leader, and assigning myself the boost position, I would be getting the boosts I always assumed I had. So just by having someone with the appropriate skills in the appropriate Fleet slot, I was able to finish off the Battleship and the mission.
With that extremely useful piece of knowledge in the bank, I had a great time for the rest of the evening. Quickly got into my first corp fleet missioning for a long while - which was awesome. Brother Venkat’s cap transfer and armour repair capabilities suddenly became EXTREMELY popular amongst my Corp mates – with only a relatively modest fleet, and Brother Venkat capping our Navy-issue Raven’s shield tank, we bashed through World’s Collide faster than I’ve ever done it.
So my big learning of the day was making sure I'm placing myself in the right position in a Fleet, based on what my actual Leadership skills will give to the fleet! Not that having Ogre IIs wouldn't have sorted out that pesky Battleship *much* faster anyway.... Train on, Vestik, train on!


When I finally got into playing EVE beyond just the trial period (yes, I had a couple of early false starts!), I started a voracious consumption of EVE related podcasts and community blogs. In those august organs, I remember much being made of the concept of a “Severn Month Itch”, which many players seemed to experience. This seventh month was a point where some players felt they had fallen into rut, or were just feeling vaguely dissatisfied with the game. Strategies were talked about to get through this, and it was generally agreed that those who managed to push through that barrier continued to enjoy a long and satisfying EVE career.
And I’m going down to Games Workshop on Sunday with a friend to buy the Warhammer 40k Assault on Black Reach box. Yes, tabletop, here I come! My friend used to play when he was a kid, and has been really enthusiastic since I confessed to always wanting to give tabletop a try. He’s under very strict instructions from his wife, though, and is only allowed to play provided certain rules are met. This is the rule set he sent me:
1) it doesn't take over my life.
2) I don't fill the house with even more crap as a consequence of "yet another one of my stupid whims" (this was said after I also suggested I might buy a BMX...)
3) I don't spend all of my money on small bits of plastic
Well, I think we’ll pretty much ignore all of that then!!